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Technical Theatre
& design.

The Tech Design Portfolio Review is built for students pursuing technical theatre, design, production, and stage management. Present your work to college representatives, get real feedback, and find the program where your craft fits.

How it works: Register through our registration portal first. You’ll receive a code to submit through GetAcceptd starting July 1st.

Scenic lighting Costume sound Projections stage management Props design Scenic lighting Costume sound Projections stage management Props design
Our Process

An intentional pathway.

Five stages — from filming your portfolio prep to callbacks. Every step is built so faculty see the work, not just the slides.

01
Prepare & Submit Portfolio

Film yourself presenting before the event ever starts.

Start by preparing a clear, focused portfolio presentation. We encourage students to film themselves presenting their work and submit it through GetAcceptd. This lets you reflect, get feedback, and refine before arriving. Practice discussing your designs, your process, and your artistic choices with clarity and confidence.

  • Film a complete run-through of your presentation
  • Submit through GetAcceptd for early feedback
  • Rehearse out loud — articulate process, not just outcomes
  • Bring digital and print versions of everything
02
Present to Colleges · 10 Minutes

Guide reviewers through your strongest work.

At the event, you have ten minutes to present your portfolio to college representatives. This is a structured presentation — walk reviewers through your best projects, explain your role in each, and show your creative and technical process. Strong organization and clear storytelling matter as much as the work itself.

  • Lead with your strongest project, not your most recent one
  • Be explicit about your role: designer, assistant, builder, manager
  • Show process documents — research, drafts, paperwork — not just finals
  • Time yourself rigorously; ten minutes goes fast
03
Q & A Session · 10 Minutes

Where faculty dig into how you actually work.

After the presentation, you'll engage in a ten-minute Q&A with college faculty. This is their chance to dive deeper into your work, ask about process and collaboration, and understand your perspective, goals, and approach to theatre-making. Honest, specific answers land better than impressive ones.

  • Be ready to discuss collaboration — who you worked with and how
  • Know what you'd do differently on every project you show
  • Have specific opinions about designers and shows you admire
  • It's okay to say "I don't know yet" — curiosity reads well
04
Tech Display Room

Extended visibility outside the formal slot.

Display your materials in the Tech Display Room, where colleges can view your work outside the formal presentation setting. This space allows additional exposure, informal conversations, and the ability to showcase more of your portfolio beyond the timed session — including pieces that didn't make the ten-minute cut.

  • Bring physical samples — fabric, models, paperwork, sketches
  • Curate a second layer beyond your 10-minute presentation
  • Be at your station during peak hours; faculty wander through
  • Have business cards or a contact sheet ready
05
Callbacks & Next Steps

How follow-ups and conversations continue.

Colleges may invite students to participate in callbacks or additional conversations following the review. These can happen during the event or afterward, depending on each program's process. Stay attentive to communication and be prepared for further discussion about your work and your potential fit within a program.

  • Check email and Acceptd every morning during the event
  • Some programs follow up same-day; others reach out weeks later
  • Be ready to send additional work samples on short notice
  • Post-event conversations matter — stay responsive and clear
What to Bring

Your portfolio.

The portfolio is the audition. Bring physical samples and digital files, organized for the ten-minute walkthrough and the slower Tech Display Room. Faculty want to see how you work, not just what you've made.

Item
Spec
Why it matters
Digital Portfolio
Laptop or tablet with your 10-minute presentation loaded — slides, renderings, drafting, photos, video clips
Save offline copies. The conference Wi-Fi is real, and so are last-minute crashes.
Printed Process Book
A physical book with research, sketches, drafting, paperwork, and finished images for each project
Faculty often want to flip through pages while you talk. Process tells them more than polish.
Physical Samples
Fabric swatches, model boxes, props prototypes, paperwork — actual materials from real shows you worked on
For the Tech Display Room. The work people can hold leaves a stronger impression than slides.
Resume
One page, listing shows with role/discipline, training, software proficiency, and references
Honesty earns trust. List what you actually did, not what the production credit says.
Filmed Presentation
Self-tape walkthrough submitted via GetAcceptd ahead of the event for early feedback
Programs review submissions in advance. A good tape gets you into more meaningful Q&A.
Contact Sheet
Single page with name, contact info, headshot, and QR code linking to your online portfolio
Faculty leave with stacks of these. Yours needs to be easy to remember and easy to follow up on.
Your Three Days

How it unfolds.

From check-in to callback, here's exactly when you'll be on, when you'll prepare, and when you'll get to breathe.

Day 01 · Oct 15 3:00 PM

Check-In & College Fair

Pick up your badge, audition packet, and time slots. Walk the college fair before things start.

Open
Day 01 · Oct 15 7:00 PM

Welcome & Keynote

Broadway guest speaker, an overview of what the next three days look like, and Q&A with the team.

Required
Day 02 · Oct 16 8:30 AM

Tech Display Room Opens

Set up your physical samples, model boxes, and process materials. Open for faculty to browse throughout the day.

Open
Day 02 · Oct 16 9:00 AM

Portfolio Presentations

Your 10-minute presentation followed by a 10-minute Q&A with college faculty. Slots run all day.

Required
Day 02 · Oct 16 2:00 PM

College-Led Workshops

Tech-focused workshops: portfolio strategy, drafting software, networking for designers, stage management essentials.

Workshop
Day 03 · Oct 17 9:00 AM

Faculty Mixer & Display Room

Informal conversations with faculty in the Tech Display Room. Your chance to talk shop without a timer running.

Mixer
Day 03 · Oct 17 3:00 PM

Callbacks & Tech Showcase

Invite-only callbacks from individual programs, plus a tech showcase for design and stage management students.

Invite
Day 04 · Oct 18 8:00 AM

Final Callbacks

One-on-one time with programs that want to see more. Bring everything; you may be asked for new material.

Invite
Who's Watching

College Lineup.

Our roster of attending college programs is being finalized — here’s what to expect.

First round of participating colleges announced June 2026.
New colleges added every month through the event.
Expecting 30–40 colleges in attendance.
From the Faculty

What actually moves the needle.

  • 01

    Process beats product.

    Faculty know a high school show won't look like a Broadway show. They want to see how you think — research, drafts, decisions, iterations. Show the messy middle, not just the polished final.

  • 02

    Be specific about what you did.

    "I assistant designed lighting" tells faculty more than "I lit a show." If you were on the build crew, say so. If you were the designer, own it. Padding gets caught fast; honesty earns trust.

  • 03

    Lead with your strongest project.

    Faculty decide quickly. The first project in your ten minutes should be the one you're proudest of — not the most recent, not the most ambitious. The one where you have the most to say.

  • 04

    Time yourself ruthlessly.

    Ten minutes is shorter than you think. Rehearse out loud with a timer, multiple times, and have a plan for what to cut if you're running long. Don't make faculty cut you off.

  • 05

    Have a point of view.

    Faculty look for designers and managers with ideas, not just skills. Be ready to talk about designers you love, shows that influenced you, and what you'd want to design if anyone said yes.

  • 06

    The Display Room is the secret weapon.

    Many students treat it as an afterthought. Don't. The most meaningful conversations of the weekend often happen there — informal, unhurried, with faculty who picked up your card.

FAQ

Quick answers.

Musical theatre track specifics. For general questions, see the main FAQ.

That's fine — most applicants haven't. Bring whatever you've done: school shows, community theatre, summer programs, class projects, even paper projects (designs for shows you didn't actually produce). Faculty are looking for instincts and process, not a resume of professional credits.
No. Many programs accept students who are still exploring. If you're interested in scenic and lighting, show both. If stage management is also on the table, talk about that. Honest curiosity reads better than forced specialization.
Three to four projects is the sweet spot. Each one gets two to three minutes — enough for context, process, and a takeaway. More than four and you're rushing; fewer than three and you can't show range.
Depends on the discipline — Vectorworks and AutoCAD for scenic, Lightwright and Vectorworks for lighting, Photoshop and Procreate for costume rendering, QLab for sound. List what you actually know on your resume. Faculty don't expect mastery; they expect honest self-assessment.
Strongly recommended. Fabric swatches, model boxes, props prototypes, paperwork samples — anything tangible. Faculty spend more time at stations with physical work than at ones with only screens.
Say so. "I haven't used that yet but I'm interested in learning" is a fine answer. Faking proficiency is the worst possible move — it almost always gets caught in follow-up questions.
Yes, especially for sound, projections, and lighting. If the work demonstrates your skills and instincts, include it. Some programs may want to see theatrical work specifically — read each program's requirements on GetAcceptd.
Programs may invite you to additional conversations during or after the event. Each college runs its own process — some follow up same-day, others reach out weeks later. Check email and Acceptd regularly throughout the weekend.
Print things. Storyboards, renderings, drafting, paperwork — print all of it. The Display Room is a tactile space, and faculty engage more with physical work. Even sound and projections designers benefit from printed cue sheets, storyboards, and research boards.
Like What You See?

Register today.

Lock in your spot for the Musical Theatre track. Slots fill program-by-program — register early to get the schools you want.

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